LCD Motion Blur Modeling and Deblurring
Stanley H. Chan, and Truong Nguyen
Methods

Abstract

Liquid Crystal Display (LCD) devices are well known to have slow respond time due to the physical property of the liquid crystals. When a digital video signal is transmitted to a LCD device for display, the liquid crystal will hold the signal value until the next value arrives. Because of the sample hold characteristic and the slow response, moving objects in a video sequence are often seen blurred. Such blurring problem does not show up in traditional Cathode Ray Tube (CRT) monitors because CRT uses scanning probe and the response time is very short. In this project, we study the LCD motion blur model. We derive fundamental equations for LCD physics, taking into account of signal sampling, LCD response, and human visual system.

Publications

Results

1. LCD Fundamental Equations

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Result 1 says that given the input signal, and the LCD response, the output (perceived) signal is a linear convolution between the two.

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Results 2 says that although Result 1 is a convolution in time, it is possible to translate the problem into convolution in space. This can greatly simplify the computation.

2. Deblurring Results

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References

  1. M. Klompenhouwer and L. Velthoven, "Motion blur reduction for liquid crystal displays: Motion compensated inverse filtering," in Proceedings of SPIE-IST Electronic Imaging. SPIE, 2004.
  2. Shay Har-Noy and Truong Q. Nguyen, "LCD motion blur reduction: A signal processing approach," IEEE Trans. on Image Processing, vol. 17, pp. 117-125, Feb 2008.

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